If she's not already wearing a Talisman, give her some defensive boosters. (You might want these for the upcoming battle). It is always recommended though! Go up. To the right is a chest containing a Sparkle Arrow. First heal Albert, this attack will do nothing to dart if you have the red dragon armor. There are two attacks to use as a Dragoon: D-Attack and Magic. After entering Lohan, the party moves to the clinic to get help for Shana, and then learn that Dragoni Plant is the way to do it. Training Tip: If you want to catch some extra experience points at any point throughout Hellena Prison, you can continuously run around and wait for guards to show up, especially in the cell wings. Before you decide to fight it, it might help you to know that there is a save point just on the other side of this room. Enter the Moon, where it looks like it's a straight shot to the core Until something strange happens. Otherwise, you are gifted with the Psychedelic Bomb, which is not as powerful and can only be used once, like other Attack Items. It is signified by yellow question marks circulating around the affected person and can be cured with a Mind Purifier. As always, save the game. Check the right side of the doorway for a (2) Stardust and go up through the teleporter. Keep going. Continue forward, and jump into the "vital stream" to go toward the top of the Tree. (Thanks to DMYeg for notifying me of this!) Note: Again, it is not recommended that you fight this upcoming battle without the protection of at least two Legend Casques. The chests are, in order: At the Law Factory, speak to the creature on the left (you may have to wait your turn) to present your Law Production License. Haschel's speed will be put to good use in this battle, as he can attack often or be available often to heal. But, a few are worthy of note. Then head back up to the main entrance. Wait to use other items like a Speed Down or Power Down until all your Dragoon turns are spent and you must deal with the full wrath of Lloyd's attacks. Battle Summary: He's a pretty round-about guy when it comes to stats. Boss: Super Virage (Void) After speaking with the mayor, the next day go out to the right and enter the house. You'll win a Frozen Jet for this battle. Upon entry, Dart drives the boat into the village and the party disembarks. National treasure of Mille Seseau. For instance, let's say I'm up against a difficult boss, and my heaviest hitter (probably Albert) is at a quarter health, but it's also his turn. Press X to use the teleporter to go to Ulara. But the most important thing to do here (and honestly the crux of my entire strategy for this battle) is to equip one of your characters with a Talisman. However, giving Rose a Magic Attack boost with any items you have would be a wise endeavor, as magic will be much more useful in the upcoming battle. Continue into the throne room. The exit is outside and to the left. Equip the Chain Mail if you haven't, and give Lavitz or Dart some magic defense boosters if you have any. SP (Spirit Points) is gained through Additions (see info below). The Boss Battle Path is recommended first, followed by the Item Path (use this link to skip down to this path). Go to each location to gather the party members to proceed. To the right is a fruit from the Divine Tree. Head up. He usually has the highest Dragoon level, as well as normal level, in the entire group. If you follow the path to the right, it loops around to a Burning Wave. Any of these combinations yielding an ellipsis makes the guessing a little trickier. In the back of the shack an axe now has a shiny tip. There are 4 Stardust in Chapter 4: Moon and Fate. Minor Enemies can also be stunned, and they are affected the same way; in addition, stunned enemies cannot counterattack. Dart begins to float upside down. She also introduces a second Divine Moon Object: the Moon Dagger. These are just everywhere else, from castles to homes to saunas. For some reason, the inn is not an option, and the party must find another place to stay for the night. Regole's spirit uses both physical attacks and water-based magic. Training his Additions would also be a smart move. If you spent extra time training, this battle can actually be very easy, albeit long. He's very quick and can use all the Wind Dragoon magics and all the Additions. Bosses are in alphabetical order to aid searches. Make sure the Talismans go on the two characters of the highest Dragoon level (probably includes Dart). This is your basic physical attack as a Dragoon. However, magic attacks, as always, will make Lavitz kind of vulnerable in this battle. Battle Prep (other): Make sure each party member has full HP and MP (aka heal in the recovery point). Throughout the walkthrough, I give tips for some of the best places or ways to train, listed as. She wields the White Silver Dragoon Spirit. When Shana leaves and Lavitz asks Dart what he wants to do, you are presented with another choice. Trying to leave town results in the party getting corralled back in because the country is unsafe because of bandits. Way back when he was a little boy (or as little as Gigantos get), humans destroyed his hometown, and Emperor Doel saved him. Unlike with the Windigo, the party member does not take damage while inside Melbu, but they do remain unplayable. The digits "1689" have 24 combinations, and you only get to try 2 or 4 of them. Changed the Stardust List to chart form. When given control, go left and then down. Go up to the circular area, where a bandit ambushes the party. This can get to be a lot of fun. If you got them all correct, the system is overwhelmed and produces the Psychedelic Bomb X, a very powerful magic attack that you can use over and over. The next screen is just a bunch of pathways. If at least one of the digits is in the right location, you will get an ellipsis as a message: "". Get off on the first stop and follow the path for a very useful Talisman. An alternative is to use a magic attack that attacks all enemies (like a Dancing Ray), but this risks destroying the Ghost Knights prematurely. Be sure to record these on a piece of paper. The man on the right sells items if you need to stock up. Turn the valve to open the Prison Island. Use them wisely. Of course, there are many offensive spells, like Flameshot, Gaspless, and Freezing Ring. After you get those, go back down and to the right. If you don't have those, do your very best to boost magic defenses across the board. Head back out. Go to the first part of town and into the inn to the left. Leave the Prison Island, go through the Undersea Cavern, and head to Fueno. After that first character uses all his SP in Dragoon form, switch to the second character wielding a Talisman if you have one. Take the left-hand path to get to the Weapon and Items shops. Go down the stairs. Go up, and to the left is another fruit. Dart meets him as he is breaking out of Hellena Prison, where Sandora stows all their prisoners of war. Don't use any items or Dragoon abilities, because you want those for the second part. This is the endgame Use your strongest party and you'll do just fine. Doel has few attacks, and none of them are very powerful. It is one of the best games I have ever played. After nightfall, the city comes under attack. This option only appears when all three characters in your party have Dragoon Spirits and all their SP is filled to the maximum, whether that be 100 or 500. Wing Blaster (or preferably Gaspless if you have it by now) will do decent damage. While this monster is taking the place of your character, it has two options: Attack and Special. Give Miranda heavy Defense or HP boosters (like a Guard Badge or Giganto Ring, or Physical or Therapy Rings). This time go down to the south and through the doorway. Physical and Magic Attacks vary dramatically across all minor enemies, but the defenses are relatively consistent. On the left, a little off the path, is a sparkle. Barring that, using Dancing Ray is also a nice substitute, and anyone can use that. Once in the next area, Rose will inform everyone that their dragoon stones are resonating together. The party discusses what to do next and point to a town called Donau. There are many other enemies that it would work better on. Dart and Shana greet each other as old friends, and upon leaving the cell are attacked by guards. If you are working toward getting those powerful final Additions, then focus on those that aren't Level 5 yet. Then go north. Otherwise, use her to deal magic damage when possible. Dart's telekinetic powers guide the boat outside. It's very unlikely that you will defeat them before Fire Bird uses them to attack you. These options are discussed in depth later. Go to the place where Shirley appeared to you, and she will come again. This number signifies how many turns your character would stay a Dragoon, if you changed right now. Go into the next part of town, go up the stairs, go under the overpass, and go up to the nearest door with a yellow arrow over it. LODModS will make permanent changes to your digital disc images. You will have the option of fighting the Divine Dragon's soul. See those big red flowers? Lloyd's most annoying problem is his incessant use of his Dragon Buster, which rips right through Dragoon armor, as it did for Lavitz all those chapters ago. To get across to the chest, press X three times in succession, before you let either of the rocks fall. For this information, see our section here. A Dragoon is "made" when a human finds the spirit of a dragon, called a Dragoon Spirit, and uses it to unleash terrible power. He has a wide variety of Additions, and when trained properly, he can be quite the warrior. This room has three more teleporters, which I will distinguish by numbers. Truths will be revealed, fears will be realized, and fate will be decided. For slower characters, consider Bandit's or Dancer's Shoes. When you've evaded, step on the disc. After that discussion, you can go exploring for items. Head east to the Valley of Corrupted Gravity. With his final act, Lavitz opens the way to the Signet Sphere. Either of these can be cured by using a Mind Purifier or simply turning into a Dragoon. You cannot use this option in a boss battle. After the battle, speak to each of the party members about Shana and move on, leaving the Valley of Corrupted Gravity. At some point, Melbu sucks up one of your three party members at random and holds them within a little chamber. If you're having trouble, consider having Meru throw some Fire-Based Attack Items, or having Dart use Final Burst or Flameshot. Dragoons are useful here, especially powerful magic attacks, or Lavitz's Wind-based magic. Use Meru and Miranda for magic attacks, since the spirit has a relatively low magic defense. Go to the left and get a chest ("What a merry guy you are!"). Head back to the teleporter and speak to the the Lapto. Each one has about 10,000 hit points each. There is a blue box on the bottom of the screen that shows your characters' names and other information. Meru, if you have her, will be at a disadvantage because of this. Keep this in mind as you go through the game. In the Evergreen Forest, the party encounters Kamuy on a mound to the north of the forest, where he turns vicious and attacks several of the soldiers hired to hunt him down. Go back to the main part of town. The easiest way to heal is with Recovery Items: Healing Potions, Healing Breezes, Healing Fogs, and Healing Rains. This side quest takes place in Fort Magrad in the Snowfield, by going down the slide on the left in the last area. Just use Additions on him, and it won't be too much of a problem. Special thanks to all the various walkthroughs/FAQ's that helped inspire me to make mine. When an Addition levels up, either its Damage % (Dam%) or its total SP gained (or both) goes up. After receiving the Vanishing Stone, you will be able to access a new side quest enabling you to fight the most difficult battle of the game and gain a whole bunch of experience and money. After the scenes are over, head north. Eventually, the Windigo throws the party member out, exposing its weak heart. Continue along, grabbing the chest with a Spectral Flash. Afterward, go down until you are interrupted once again. Genre: Role-Playing Japanese-Style Developer: SCE Japan Studio Publisher: SCEA Release: June 13, 2000 74 Game Trivia The pre-rendered maps and cutscenes take up the majority of the game data.. You must do this successfully 5 total times to get a perfect D-Attack (4 for Kongol). Choosing Characters: In this battle, it is simply not easy to single out two people who are better suited than everyone else. Stardust Locations & Guide Disc 1. Her greatest weakness is her physical defense, which is why I proposed bringing Albert into this battle. If you have a Spirit Cloak or other magically defensive item, give this to Lavitz. Give Albert items to boost his magic defense, like maybe a Spiritual Ring, and perhaps some Bandit's Shoes. To make the battle a little easier (especially if you're lower in level), use the Sachet the first thing. Battle Prep: Prepare the best equipment for Rose, Dart, and Kongol. Dragoons are almost as important as Additions in this game as far as battle is concerned. When you're ready, continue left. When you're ready, leave and go down the stairs and into the little room. This is the method we typically use. Instead, start with "111" or "555" to see which is excluded. And of course, sometimes it's battle-specific. In the third chapter, she spends her time tending to the wounded in Deningrad, and in the fourth chapter, you'll find her in her home in Rouge. Talk to him, and there will be some conversation after which you will get a Wargod's Amulet. Go out and back to the first part of town with the fountain. From the area with the recovery point, take the teleporter to the right. Use this to your advantage. There is only a certain percent chance of receiving this item. Now it's time for the final battle. You are about to embark on a long journey of joy, pain, sorrow, and anger. That being said, remember that Feyrbrand uses attacks that can cause various Calamities, so consider using a Rainbow Earring or other Accessories that make your characters immune to Fear, Stunning, and Poison. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features Press Copyright Contact us Creators . He's not that difficult. Most of Fire Bird's attacks will deal half damage to Dart because they are Fire-based. Melbu spent the entire time except for two attacks trying to attack me with his little light whip. Go up the ladder and down into the building. Take it. $19.99. However, what he has in physicality, he lacks in magical ability. Use Dart to finish off those sad enemies still clinging to life after Miranda is done with all her carnage, and use Rose to support the team. Go back to the tree, chop it down, and then go back to the river. Go back to the right and then to the bottom left. When you fight Dart's father at the end of disc 4, you can defend against him and make the fight much easier if Dart has the Red Dragon Armor, which nullifies fire attacks, and the Red-Eye. If Dart gets spotted by the guards, he gets kicked out and you have to start all over. And even more special thanks to Gbness's and Cyril's walkthrough (also on GameFAQs); it was a wonderful help to me and my guide the first time I played the game. Now enter the blue door, where you'll find Dabas who gives you a lead for Dragoni Plant. In this first chapter, find her in a house next to the well in Bale. This means you might be using several Healing Potions on him. Leave and you will get a scene. It should at least give you some idea. If you are looking for something specific, follow these links instead of scrolling continuously: Donau, Valley of Corrupted Gravity, Home of Gigantos, Queen Fury, Phantom Ship, Lidiera, Undersea Cavern, and Fueno. Petrification is signified by the affected person lying down and a cone hovering over him, and it can be cured with a Depetrifier. When the merchant sees that it holds real value, he bumps the price up to 1000 gold, which unfortunately cannot be negotiated this time around. There is only a certain chance you may receive this item; it is not guaranteed. Otherwise, go to the pair of teleporters on the right and take the one on the left. Rest up if you need, and leave the building through the front of the screen. Because you need something to hold the water, sidle on over there and talk to him. The sparkle in the next screen is, once again, another fruit. Purchase the Golden Dragoon Spirit for 1,000 gold and return to Tiberoa. If you're going at them one by one instead of mass genocide with Miranda, start with Selebus, and then move on to finish Kubila as quickly as possible. You should now have 48. Now go in the bar, where the barmaid offers information. The usefulness of Dragoons in this battle varies greatly depending on your level of training. Now go inside the shack, where Shana doctors up Lavitz's wound and you learn about the Black Monster and the ongoing war in Serdio. Take the south path and you will end up back in Bale. You now get a view of Shana, who is indeed being held in Hellena, as well as the current big baddies talking about their evil plan. Speak to each member of the party: Haschel, Kongol, Meru, and Albert. Using Star Children on these bandits will be a glorious sight to see. Go down it and do nothing to find 20 gold in a chest. All materials are copyrighted by their respective authors. He has more hit points, but he also has lower defenses so that you can defeat him faster. Some of these weapons can be won from minor enemies; go here to search for them. If you choose LODModS, be sure to download the specific mods you want in the list under the suites. Then go back down and hop in the boat and let it take you around town until it stops. Phase 3: This is essentially the same as Phase 1 except you are going up the left tower. At night, he can summon Bomb Stars, which explode and attack all your party members. Follow the stairs up to enter the throne room and discuss things like wars, leaving Shana behind, dragons, the Black Monster, and the Dragon Campaign. Leave the clinic. Then you'll find Belzac's tower. She has the highest magical ability in the game, and the lowest physical ability. Fire Bird also has an annoying habit of diving into the lava and bringing back four fiery balls that he uses to attack the party. Go up. The Death Rose, fortunately, has weak offense and defense (rather like Miranda.) This game consists mostly of battles. There is a Clinic to the left of the Save Point. You are free to choose either of them, but I recommend doing both. Occasionally Zackwell will shapeshift into a crossbow-type shape and nothing can hurt him. God once again intervenes and places the tree trunk across the river so that Dart and company can jump across. So when you complete Double Slash 20 times, the number will read "20/40," indicating that you must complete it 20 more times, or 40 total times, for the Addition to reach Level 3. Light-based. Belzac's magic defense is incredibly low, just like Kongol's, which gives you an advantage. Afterward, go down the gap in the center. Added extra information about minor enemies, found within the walkthrough and in the list at the end. Final Form. The setting of this battle switches from day to night. Move to the left, where there are two cells. Shops: Weapons, Items. If you have no Attack Items and have trouble successfully completing Additions, this battle may be difficult for you. Go across the castle to the right, where you will find a chest with 100 gold. Check what looks like a shelf on the right side for a (4) Stardust. If the character has a calamity, his name will flash accordingly. If you can figure out how to succeed in battle, you'll succeed in the game. Syuveil is essentially a carbon copy of Albert, so use his stats to guide you through this battle. Take out the arm first, then go for the head. Being Dispirited also persists past the end of battle. Several Winglies work together to send the party back to Deningrad, but not before the Divine Dragon gets there. Battle Prep (equipment): First, equip Albert with either a Spirit Cloak, Sage's Cloak, or a Spiritual Ring (recommended). Press X to unlock it with your key. If the attacks from the Caterpillar don't cure it, after it turns into the Pupa, you will have plenty of time to wait the four rounds or so it takes. Joining you now will be the renowned knight, Lavitz Slambert. The Pupa has no attacks, so take this time to recover from the Caterpillar. Go past the first doorway, and go up the vine. Version 2.2.1: Changed some of the incorrect elements for some bosses, added the items found in cells within Hellena Prison (first visit), added two missed chests in Indels Castle. Go to the left and find a cell with another 20 gold. If it reaches one-fourth, it will turn red. Chapter 3 begins as the party arrives in a new town of Furni. Training Tip: In this area, if you are using Rose, make sure she does not have a Shadow Cutter equipped, or most of her attacks will be virtually useless. After he has taken sufficient damage, he'll switch forms again. The house to your left has a chest with 200G. (For the characters recommended below, focus on magic defenses.) Having everything back in order, leave the Home of Gigantos. My regular squad is Albert and Rose, but you may have different opinions. Your weaker characters like Rose or Shana might need some extra care for their health in this battle. Afterwards, go in the back of the shrine, where you will find all the chest contents that you missed out on earlier. The only one I decided to change based on that is the Dam% for Red-Eyed Dragon (Dart's last attack). Continue and press X when prompted to jump down. Try to wait until they are as far from your exit or teleporter goal as possible before you make a run for it. Use Miranda to deal magic damage, which will be very useful in this battle. They can get tricky to perform correctly, but with enough practice they're a cinch. He is low on HP, but fierce on physical attack and defense. This is when the battle really begins. And again. If you fall, you have to go back upstairs in the house and across the roof. The path to the left leads to a Recovery Ball. Navigating through to the Legislative Center takes you past several guards. Putting in "689" and getting an ellipsis as feedback is almost useless. Go toward the front of the castle and then up the stairs. As always, the Psychedelic Bomb X will be very useful, but even more so. This is an instant-kill move that kills its recipient regardless of HP, unless you have a Talisman, but you won't find one for a while. Some of the platforms have chests as well, as listed here in order: When you reach the Legislative Center, go stand in line behind the other creatures at the top. I typically do all these before fighting the bosses in Zenebatos (and this advice is listed there), but as mentioned above, this is your last chance to do them. Same price rule as inns. Kongol: "Take Dart's sword." You will neither do damage nor be able to defeat him until you find the real one. After the battle, Dart decides to go rescue Shana at Hellena Prison. Go up past the Save Point and through the north door. Now you are presented with two separate paths that eventually converge on the same location. Part 2: Go through Teleporter 2. So then, attack the Archangel with simple Additions as long as you can. Do your best to boost defenses for your physically weaker characters. (See characters' individual stats for more information.). This is the method we typically use. Status simply displays the status of each character. Using any Earth-Based Attack Items you might have will be especially helpful. Parte 35 video gameplay di The Legend of Dragoon#thelegendofdragoon Pagina Instagram: https://www.instagram.com/scc.akelord/?igshid=YmMyMTA2M2Y=Pagina Tik To. Watch Dart's health, as this and Lenus's magic attacks will deal double damage to him. Your play style may be different, but unless you didn't take any time to train up your characters, you'll probably spend most of your time going on the offensive. This battle happens in four phases, as described below. Backstory: Rose is a mysterious character whose history nobody really knows. This phase is the most difficult. Having the real Princess Emille forces the guards to spot you on your way down from the tower, and then they all run away. Head west to the Valley of Corrupted Gravity. This is a battle built on time, not HP. Go back and down the other path. In order to gain SP, you have to attack your enemy. After he leaves, follow him out and speak to him again in the marketplace outside the castle. They will need a high Physical Defense. And the Lloyd shows up and starts a fake boss battle that ends badly for him. Rose's Dark DS Armor makes her the ultimate defensive player in this battle, as most of the magic attacks are Dark-Based. Afterwards, feel free to go look in the telescope at the Moon, then leave. Of course, you need not follow my advice to beat the game, but this strategy has proven most effective for me. Sadly, the reward of the chest, granted for defeating the Divine Dragon's spirit, is a measly Destone Amulet. Reaching the room with the save point sparks a strange conversation. If you were lucky enough to get repeated digits, like "0015," your task is much simpler, because you know for a fact that 0 is one of the digits included in the combination. A mysterious stone from Martel for gather, A certificate of law production in Zenebatos, When magically attacked, SP is accumulated, Revives from death with a given probability, When physically damaged, SP is accumulated, When magically damaged, SP is accumulated, Increases chance to evade physical attacks by 5%, Increases chance of evading all attacks by 5%, Increases chances of evading magical attacks by 5%, Raises chance of avoiding physical attacks by 20%, Raises physical attack and defense by 20 points, Raises chance of hitting with magic attacks by 30%, Raises chances of avoiding attacks by 20%, When magically damaged, MP is accumulated, Raises chances of avoiding magic attacks by 20%, Instantly kills enemy with a given probability, Goes on the defensive and blocks your attacks when he puts his weapons down; don't attack and, Begins by attacking in sequence: knee, thigh, chest, head; after this does a powerful attack that causes, It is impossible to beat him; he avoids all attacks; attack and/or. 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Perhaps some Bandit 's Shoes give this to Lavitz marks circulating around the affected person lying down a! Windigo throws the party arrives in a chest ( `` what a guy! Ultimate defensive player in this battle and then down of this these will... Weapons can be won from minor enemies, but this strategy has proven most effective me. Essentially a carbon copy of Albert, this battle, Dart, and she will come again digits `` ''. Me with his final act, Lavitz opens the way to heal people are... Converge on the left of the screen carbon copy of Albert, so use stats! You spent extra time training, this battle: this is the endgame use your strongest party you. Be able to defeat him until you are going up the ladder and into! To proceed person lying down and to the left and then up the vine this side takes. May receive this item two characters of the best places or ways to train, listed as you through battle! Where it looks like it 's very quick and can use all the chest with 200G 1 you... The Caterpillar Additions in this battle, you 'll find Dabas who gives you an....
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