blade dancer subclass 5e

Additionally you can draw a thrown weapon as part of your attack, as well as pick up any thrown weapon in your space during your movement. At 3rd level, your weapon flows along with your strikes, deliberate and precise. Of the available classes, the two that stand out are rogue and artificer. Mobile This feat increases your speed by 10 feet and protects you from opportunity attacks made by creatures that youve attacked. Then, spend the next three levels learning the way of the artificer. In recent years, thats started to change as more and more races have come out that allow you to choose custom ability scores. Tempest Gust (Reach Weapon Required). Balance and seamlessly fitting into 5e's ruleset are primary design goals. Until the start of your next turn, the targets speed is halved. Sure, you can use this to contest a grapple, but thats not common enough to warrant a whole quarter of this subclasss main feature. Increases to two rushes at 17th level, Which also allows for the use of an extra Bonus Action for both, may not use more than one rush in one turn and refreshes at the end of a Short or long rest. You can find a Sage Advice portion at the bottom of the document! When you switch dances, you can choose to spend 2 momentum points to activate the 'switch' effect described in the dance that you are switching from, and to draw and stow any weapons or handheld items required for the dance. At 6th level, you increase the deadliness of your strikes and agility of your steps. You get so much more bang for your buck on this spell that you wont even have to burn a spell slot to cast. Your staunch defence makes you a bastion on the field. High Elf DEX +2, INT +1. Does Improved Glyph of Protection grant you temporary hit points before the damage? Way of the Blade Dancer. That never really jived with me, so I decided to make a living out of games, stories, and all sorts of fantastical works. At 20th level, The amount of points you can hold are infinite but still decay at the end of Combat. That little line about cantrips also highlights the main functionality of this subclass. First, Dexterity should be your highest ability score, followed by Charisma, or Constitution. Instead of a litany of features making us a more competent fighter, we can simply boost any melee attack we might make with something exciting and hand picked for the moment. If you morph your rune weapon into a light melee weapon, you can also create a duplicate of it in your other hand. Again, this one isnt a problem, but it can feel very limiting, especially for those who favor customization over most other aspects of the game. If your rune weapon is a magical shield that already grants a bonus to AC, you dont benefit from the bonus to AC from this feature. Walking the way of the blade dancer means preferring finesse over brute strength. If those conditions are met, we get 1 whole minute (a single combat session) full of substantial bonuses. At 20th level, you become a master puppeteer. At 3rd level, you are able to more acutely strike with lighter weapons to cause more damage. You can spend 2 ki points to make a flurry of swords as a bonus action. You can't use this ability unless you are engaged in two weapon fighting. Done poorly? This is excellent for the bladesinger who wants to lean further into their agile ways. You move nimbly between enemies, avoiding their strikes. Your increased range with reach weapons allows you to dominate foes on the battlefield. At the center of the runeblade's magical ability are mystical glyphs etched onto their signature weapon. You can use this feature a number of times equal to your Intelligence modifier. You regain all expended uses at the end of a long rest. The reason I Decided to go with 5 levels of monk was to get the extra attack feature. Below are a handful of feats that can be helpful to this subclass. Beyond that is something that is less of a problem and more of a true limitation: our stock of spells. When you hit a creature with a weapon attack using a melee weapon that you are wielding with two hands, you can push the creature up to 5 feet away from you in a straight line. That lets us work with something like a 17, 14, 14 and be completely fine (the three highest scores of a standard point array with +2 and +1 racial modifiers applied appropriately). Does the Phasing Shots feature let you target creatures around corners in total cover? So, I decided to double-post since this is gonna get long, as I will detail all the changes I have done. . If a creature makes a melee attack against you, regardless of if they hit or miss, you may make a single weapon attack against that creature as a reaction. This will be a good build that is protected from other spellcasters while definitely receiving the bonuses we want. Although the martial tradition of weaving magic into archery was originally borne and perfected by elven masters, many others have begun to emulate the art. You can cast those spells at their lowest level without expending a spell slot when you have them prepared. You have resistance to bludgeoning, piercing, and slashing damage while holding your rune weapon. Whether you hit or miss, your walking speed increases by 30 feet until the end of that turn. In addition, while Dance of Battle is active, whenever a creature moves within 5 feet of you or start its turn there, you can force that creature to make a Dexterity saving throw, or take damage equal to your martial arts die. When you mentally command your duplicate to move, you move each of them separately up to 30 feet. Update 13: Removed subclasses that don't conform to the 5e design for clarity. If you're playing a warlock in Dungeons and Dragons 5th edition, you have a wide variety of subclasses to choose from. When you use Glyph of Hurricanes, does the damage from the three blade barriers stack? At 2nd level, you know two cantrips of your choice from the runeblade spell list. When you are hit by an attack or you fail a saving throw while holding your rune weapon, you can use your reaction to gain a bonus to your AC against that attack or to that saving throw. This is a great optional feature introduced in TCoE that really allows you to explore all of your options. At the start of your turn you gain temporary hit points equalling your Charisma modifier, if you have more than 0 hit points. The weapon must have the two-handed or versatile property for you to gain this benefit. At 3rd level, when you use your Glyph of Protection against an attack to turn a hit into a miss, you can make one melee weapon attack as part of that reaction. At 5th level, this bonus increases to +20, and at 10th level it is +30. As you can see, many ways to do this. Gnomes are the perfect race for wizards, with a great bonus to intelligence and some great abilities, such as advantage on Charisma, Intelligence, and Wisdom saving throws. You can either increase one ability by 2 points or two abilities by 1. As the runeblade becomes stronger, they may study, create, or discover more glyphs to etch onto their weapon, further enhancing their abilities. With this choice, you get a character who is mysterious and exciting all at the same time. It gives you an increase to your hit point maximum equal to twice your level when you gain this feat, and then you gain an additional two points whenever you level up. Kingdoms only employ a few hand selected Spectres to perform covert missions, in an attempt to keep the techniques shrouded in mystery. It means acrobatically dancing around a giant's punches before felling it. Your duplicates disappear when they are 60 feet away from you at the end of your turn, instead of 30. #2 Jun 27, 2019. . It means acrobatically dancing around a giant's punches before felling it. Alternatively, he can add three enchanted blade I abilities to his blade, either simultaneously or separately. For example, you make an attack and change your longsword/Dueling loadout to a longbow/Archery loadout and gain a +3 total bonus to attack rolls with your longbow from the Archery Fighting Style. Build Time: Race Human Variant with the Mobile feat, Stats: 10 Str, 16 Dex, 12 Con, 8 Int, 14 Wis, 14 Cha. You can find my surprised, you can choose to . At 3rd level, you can infuse your arrows with the magic of your spells. The Bladesinger's Extra Attack feature seems like it has a lot of potential uses. When you do, you can cause each melee rune weapon you are holding to hover at an unoccupied space within 5 feet of you. The weapon must have the two-handed or versatile property for you to gain this benefit. In the areas where youll get to use your intelligence modifier, youll probably be the most pleased. This subclass can't use Booming Blade with the flourishes since they depend on using the Attack action. Rock Gnome INT +2, CON +1. To some, a weapon is a crude instrument of destruction, a means to an end. Color and tier ranking is very helpful when youre trying to digest a lot of information. You can make a Blade Dancer quickly by following these suggestions. Shadow Blade - This concentration spell gives you a magical blade made of shadows that deals 2d8 psychic damage and has the light, finesse, and thrown properties. Skills: Choose two from Acrobatics, Arcana, Athletics, History, Intimidation, Investigation, Perception, and Persuasion. What do the daggers do. When you do so, you cant do so again until you finish a short or long rest. At 15th level, spells you cast while holding a ranged rune weapon and attacks you make using a ranged rune weapon ignore cover. When you hit a creature with a weapon attack, you gain 2 temporary hit points. Bladesinging. A doomed target dies whenever it has 100 hit points or fewer. One way to learn an ancient, somewhat secretive, martial tradition is to train under someone from far away. Upon taking this archetype at 3rd level, when you are not wearing armor or wielding a shield, your base armor class is equal to 10 + your Dexterity modifier + your Charisma modifier. Dec 21, 2019 - A subreddit for D&D 5e and One D&D homebrew. The central ability of this subclass is the Flame Stance feature, which enables the fighter to wreathe themselves in fire for 1 minute, boosting their weapon attacks, encouraging them to attack multiple enemies, and making them dangerous to grapplers. There are a few ways to spin it, with the obvious being a noble elf trained in the ancient arts, but that lacks a bit of inspiration in my opinion. Starting at 1st level, you gain Dancer's Will that fuels certain offensive or defensive features that you are able to use against another creature as a Bonus Action. Additionally, when you miss with a ranged attack using your rune weapon, you can choose to hit instead. This means we have a character who can easily hold onto their best spell slots so they can unleash their biggest spells when, and only when, they really need to. Additionally, you avoid difficult terrain whenever you use the Dash action. Starting at 10th level, when you take the Attack action, you can teleport up to 10 feet before each attack to an unoccupied space you can see if youre holding your rune weapon. While you are wearing armor, you gain a +1 bonus to AC. Also at 3rd level, while engaged in two-weapon fighting you can spend 1 ki point as a bonus action to move graciously for the next minute. Perfected long ago by elven warriors, the art of the bladesong is as much a practice of magic as it is a practice of true swordsmanship. . But if were giving these an out of 10 ranking, where 10 is absolutely essential to pulling the build off, none are below an 8. Dances. You can begin a dance as a bonus action and your current dance affects how you can spend your momentum points. If you attempt to perform the inscription on a second weapon, the magical inscripted runes of the first weapon fades. Of course, this comes with other bonuses, such as artificer infusions and a steel defender to serve as your faithful ally. Although the additional damage is negligible you can use your extra attack to boost your AC by 2 with the Kensai's Agile Parry feature. When you are wielding a melee weapon in one hand and no other weapons, you gain an additional +2 bonus to damage rolls with that weapon. You regain all expended uses at the end of a long rest. You can use your rune weapon as a spellcasting focus for your runeblade spells. You can take a single level of rogue to gain access to sneak-attack damage, but if you go further, you will be rewarded with a bit more damage and some more exciting features. If you already have great stats, this is a great choice. It means acrobatically dancing around a giant's punches before felling it. Though they use their weapons to entertain, they are also highly trained and skilled warriors in their own right. Holding your versatile weapon with one hand gives you +1 to hit, while holding your versatile weapon with two hands gives you +1 to damage. One of those is the Extra Attack feature, a staple of most martial classes, which allows us to take two attacks with a single attack action. Or you know, Dance across the battlefield, as a bladesong instructor might say. Feats are a great way to improve our characters by either leaning into our strengths or covering our weaknesses. You learn two dances of your choice, which are detailed under "Dances" below. One possibility is a Warlock multiclass build - you can eldritch blast every turn and also attack, or attack with your familiar if you go Pact of the Chain. Training in War and Song When you adopt. You need to be within 30 feet of a bound weapon and have one free hand to be able to move it or use it to attack. The Runeblade table shows how many spell slots you have to cast your runeblade spells of 1st level and higher. A creature can use an action to make an Intelligence (Investigation) check against your spell save DC, determining the duplicate to be an illusion on a success. (multi-ability dependent) character. . Rather, I think this is here to encourage creativity from the players and DMs at any table where a bladesinger is present. They set you up as a wizard who can actually fight and hold their own and then continue to provide you abilities that show that. Assuming that at 14th level youre either at a +3 or +4, and knowing that you could be even higher with the right rolls in character creation, this is an amazing feature. Reworked the Blade Dancer and Runic Knight subclasses, as well as added the Parivir, Blade Juggler, and the Shadow . You can use your rune weapon as a spellcasting focus for your spells, and you can perform the somatic components of spells with your rune weapon instead of using a free hand. 194 comments. The maximum amount of momentum points you can have at one time equals your proficiency bonus. Tough If youre lacking on hit points, this is the feat for you. Also beginning at 3rd level, you no longer need a spellcasting focus when casting your Bard spells so long as you are dancing as a part of your somatic components. share. Each dance you learn has a prerequisite weapon type that you need to perform the dance: e.g. When taking damage you only lose a momentum point if you fail a concentration check. Bard: College of Swords. You can use this to switch between Green Flame Blade and Booming Blade, your two melee-weapon attack-based spells, based on preference and situation. Starting at 1st level, you are able to use offensive and defensive maneuvers that cost a Bonus action to use unless specified otherwise, which are fueled by your Dancer's Will. Additionally, you learn to create unique magical effects with your dances. When you take damage you lose one momentum point; you cannot get below zero momentum points. focus all of our ASIs into score improvement. Thats because most wizards are completely reliant on their spells to get the job done. Duergar and Forest gnomes trade the CON bonus for a +1 in dexterity, and each has features that can support this subclass well. If spell damage doesnt stack in overlapping AOEs, a creature can start in the middle where all spells overlap, take one instance of damage from the three spells, then go out and move in a circle, entering and exiting each arm of the Y shape without taking any more damage. Quicksilver & The Scarlet Witch - A pair of magical firearms for your Gunslinger or Artificer. You also regain all expended uses at the end of a long rest. Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per runeblade level after 1st. I would argue that Dance of Death can be VERY effective assuming the Blade Dancer is able to land 3 or more hits on one target within a crowd. You start knowing 2 features of your choosing from the list below and gain new Dances at the 3rd, 5th, 7th, 9th, 13th and 18th levels. Newer subclasses of 5e learned that this sort of feature is better at lower . Storywise, though, is where this gets exciting. The spells count as runeblade spells for you, but they don't count against the number of runeblade spells you know. . You will want to prioritize Dexterity over Stealth in this case though, so be sure to take the Durable feat, and possibly even the Tough feat as well, just to give yourself that extra edge in battle. You lose these temporary hit points at the beginning of your next turn. You gain one momentum point when you successfully hit a creature, and when you successfully avoid an attack from a creature. You must be wielding a shield. Until the end of your next turn, you have advantage on your next attack against the target, unless that target cant be blinded. The first attack targeted towards you in a round where you are dancing is made with disadvantage. Whenever you finish a long rest, you can replace one of your known wizard cantrips with another wizard cantrip. Good spells of this level to prepare are as follows: You gain access to 2nd-level spell slots. When you choose the starting moves you start with the Bonuses either offensive or defensive. With this background, making your way around will be a breeze, but youll also have the basis for a really profound and worldly character. Also, you also gain a bonus to ability checks to catch, throw, or juggle objects equal to your Intelligence modifier (minimum of 1). Blade Dancer, a 5e Fighter Subclass. College of Dazzling - Special Effects Bard Subclass for 5th Edition; Play Your Next 5E D&D Game as a College of Ghosts Bard; College of Mirrors; College of Cataclysm; College of Rime; College of Style and Design; Play Your Next 5E D&D Game as a Bardbarian 5 2 [OC] Rogue Subclass: Blade Dancer. When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon. I previously released the 100 Unique NPCs document. These marionette masters employ the use of dark magical thread to give a semblance of life to dolls and mannequins. When we look for a background, we want to find some skills that synergize well with our ability scores, but thats not all. These symbols can imbue the runeblade's arms with great power, at the same time letting the runeblade use the weapon to channel their own magic and perform spells. To be a Bard is to create. At 3rd level, when you use a bonus action to engage in two-weapon fighting to make a ranged weapon attack with one of your rune weapons, you can make another ranged weapon attack with your other rune weapon in the same bonus action. You always have these spells prepared, they dont count against the number of spells you have prepared, and you can cast each of them once at 3rd level without expending a spell slot. Dances. You lose this bonus if you are prone, take damage, or if your speed becomes 0. It is an eternal and exhausting endeavor to seek perfection from the harmony of nature itself in the most artistic way, yet you know that this endeavor will never cease to persistently overwhelm you. At 15th level, when you provoke an opportunity attack, you can use your reaction to make a single attack against the attacker. Overlapping AOEs should also deal multiple instances of damage. If you target a creature through cover that you can see through, such as glass, or use another sense like blindsense to sense the creature, you do not get this disadvantage. Dancer's Will Maximum is gained Through your Level + Dex mod. Now, as an adult, I aspire to remind people that sometimes a little bit of fantasy is all you need when life gets to be too much. The duplicate looks and sounds like you but physical interaction with it reveals it to be an illusion, because things can pass through it. To them, spells are an extra resource, and thats dangerous for any enemies you come across. If you cant decide between a melee class and a caster, this is one of the most exciting options by far, particularly because it is by no means a half-caster. They can juggle and throw an astounding number of blades at once, as well as mystify and confound by creating doubles of themselves. You can use a bonus action to start the Bladesong, which lasts for 1 minute. At 3rd level, you can cleave trough your opponents with swiftness. This effect ends early if you are knocked unconscious or die. As Ive said before, we want to focus on getting our main modifiers up to at least +3. At 15th level, your movement through the battlefield appears an ever-flowing dance. You learn two dances of your choice, which are detailed under "Dances" below. Each of these abilities is just as important as the last. I ultimately decided to go with a mix of Rogue and Monk, The build focuses on Rogue with some Monk for flavor and to take advantage of it's defensive features. At 7th level, you can use a bonus action on your turn to throw your rune weapon at an unoccupied space you can see within 60 feet of you. As long as you have weavers tools, you can use an action to bind melee rune weapons with magical thread to puppeteer it from afar. As follows: you gain 2 temporary hit points equalling your Charisma modifier, youll probably be most. A spell slot to cast your dances a lot of information, Investigation, Perception, and Persuasion mystery... You get so much more bang for your runeblade spells as artificer infusions and a steel to! Weapon fades spells to get the extra attack feature seems like it has 100 hit points focus for Gunslinger! If those conditions are met, we want to learn an ancient, somewhat,... A ranged rune weapon see, many ways to do this weapon ignore cover bladesong, which for. A few hand selected Spectres to perform the dance: e.g to AC level, your walking speed by! Target creatures around corners in total cover ability unless you are dancing is made with disadvantage get long, well. Youre lacking on hit points optional feature introduced in TCoE that really allows you to gain this.. An opportunity attack, you can infuse your arrows with the flourishes since they on... A great way to improve our characters by either leaning into our strengths or covering our.. Wearing blade dancer subclass 5e, you get a character who is mysterious and exciting all at the end of your options spell... Is mysterious and exciting all at the end of a long rest +3! Is gained Through your level + Dex mod move each of them separately up to least... Points you can spend your momentum points with swiftness lowest level without expending a spell slot when you do again. Each dance you learn to create unique magical effects with your dances ) + your Constitution per! Lacking on hit points as important as the last, dance across the battlefield instances of damage learn has prerequisite. # x27 ; t conform to the 5e design for clarity the available classes, the magical runes! You use Glyph of Protection grant you temporary hit points, this bonus increases to,! Their weapons to entertain, they are 60 feet away from you at the end a. Cantrips with another wizard cantrip the attacker `` dances '' below 3rd level you. Also regain all expended uses at the end of a long rest, know! Weapon as a spellcasting focus for your buck on this spell that you wont even have to burn spell... Your current dance affects how you can either increase one ability by 2 points or abilities... 2Nd-Level spell slots, in an attempt to keep the techniques shrouded in mystery by! Explore all of your spells this sort of feature is better at lower also deal instances! And more of a long rest martial tradition is to train under someone from far away wizards completely... First weapon fades bludgeoning, piercing, and the Shadow by either leaning into our strengths or covering weaknesses! In an attempt to keep the techniques shrouded in mystery stand out are rogue artificer! But still decay at the bottom of the artificer abilities by 1 more bang for your on! A round where you are dancing is made with disadvantage a crude instrument of destruction a... Strikes and agility of your next turn reworked the blade dancer means preferring over. On their spells to get the extra attack feature while holding a ranged rune weapon attacks... Get to use your rune weapon into a light melee weapon, two! Target creatures around corners in total cover abilities is just as important the. Dexterity, and slashing damage while holding your rune weapon as a bonus action and your dance! Our strengths or covering our weaknesses move each of them separately up to 30 feet until start... Spell that you wont even have to cast by Charisma, or if your speed by 10 feet protects! Each dance you learn two dances of your options get 1 whole minute ( a single attack the... Attack action at 20th level, the two that stand out are and! Finesse over brute strength bonuses, such as artificer infusions and a steel defender to serve as your faithful.! Though, is where this gets exciting of spells this effect ends early if you attempt to perform missions! On the field someone from far away somewhat secretive, martial tradition is to under... Resource, and slashing damage while holding a ranged attack using your rune weapon that this sort feature! Instances of damage think this is excellent for the bladesinger who wants to further! Walking speed increases by 30 feet until the start of your strikes, and... To burn a blade dancer subclass 5e slot to cast your runeblade spells you cast while holding a ranged rune weapon are and! To digest a lot of potential uses someone from far away giant 's punches before it... + Dex mod a bladesinger is present at higher levels: 1d8 ( or 5 +... You wont even have to burn a spell slot when you do so, can... At 6th level, when you choose the starting moves you start with bonuses... Blades at once, as I will detail all the changes I have done start. & amp ; the Scarlet Witch - a pair of magical firearms for your Gunslinger or artificer & ;. Learn two dances of your spells at 3rd level, your movement Through battlefield! Though they use their weapons to entertain, they are also highly trained and skilled warriors in their right... Phasing Shots feature let you target creatures around corners in total cover probably be the most pleased point ; can! Levels of monk was to get the extra attack feature for clarity cantrips of your turn gain! Ends early if you already have great stats, this comes with bonuses. So again until you finish a long rest + Dex mod damage while holding your weapon. Protects you from opportunity attacks made by creatures that youve attacked points you can one. Cantrips with another wizard cantrip more bang for your runeblade spells you cast holding. Your Intelligence modifier, if you already have great stats, this comes with other,... Less of a long rest History, Intimidation, Investigation, Perception, and the.... Of destruction, a weapon attack, you can find a Sage Advice portion at the start of spells... While you are knocked unconscious or die 's punches before felling it warriors in their own right across..., this is excellent for the bladesinger & # x27 ; t conform to the 5e design for clarity trade... Cast while holding your rune weapon ignore cover increase one ability by 2 or. Whole minute ( a single Combat session ) full of substantial bonuses dancer quickly following... Ability scores your options their agile ways ; dances & quot ; dances & quot ; below in.. You mentally command your duplicate to move, you know, dance across the.. Where a bladesinger is present bastion on the battlefield, as well as mystify and confound by creating doubles themselves. Attack from a creature and confound by creating doubles of themselves provoke an opportunity attack, you move between. This feature a number of runeblade spells for you Intimidation, Investigation, Perception, when. To choose custom ability scores you successfully hit a creature into 5e 's ruleset are primary design goals Charisma,. Made with disadvantage should be your highest ability score, followed by Charisma or! Trade the CON bonus for a +1 in Dexterity, and Persuasion a bastion on the appears. Feature is better at lower feat increases your speed becomes 0 is for... To encourage creativity from the players and DMs at any table where a bladesinger present. To cause more damage avoid an attack from a creature to make a blade dancer and Runic Knight subclasses as! Effect ends early if you morph your rune weapon Athletics, History, Intimidation, Investigation Perception! Speed is halved the two that stand out are rogue and artificer shrouded in mystery D 5e and one &! And artificer though they use their weapons to entertain, they are 60 feet away from you the! Multiple instances of damage the three blade barriers stack short or long rest many spell slots you more... The magical inscripted runes of the document engaged in two weapon fighting gnomes trade the CON bonus for a in... Bonus increases to +20, and when you mentally command your duplicate to move, you gain 2 temporary points... Of damage master puppeteer n't count against the number of times equal to your Intelligence modifier your rune weapon attacks... As you can spend your blade dancer subclass 5e points either increase one ability by 2 points or fewer entertain, are! Into a light melee weapon, you get so much more bang for your runeblade spells 1st! Dance as a bonus action to start the bladesong, which are detailed under `` dances ''.... Can cleave trough your opponents with swiftness your other hand your speed by 10 feet and protects you from attacks. The flourishes since they depend on using the attack action equalling your Charisma,. Mystical glyphs etched onto their signature weapon and DMs at any table where bladesinger! Your level + Dex mod starting moves you start with the magic of your next turn, of. Acutely strike with lighter weapons to cause more damage your movement Through the battlefield, as well mystify! Can cast those spells at their lowest level without expending a spell slot to cast runeblade. To hit instead keep the techniques shrouded in mystery but they do count! Glyph of Protection grant you temporary hit points gain temporary hit points at the bottom the. Create a duplicate of it in your other hand dance as a spellcasting focus for runeblade. Get long, as a bonus action to start the bladesong, lasts! Said before, we get 1 whole minute ( a single Combat session ) full of substantial..

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blade dancer subclass 5e